Random Play Mission Requests

9 years 2 months ago #55 by betteryouthanme
Replied by betteryouthanme on topic Random Play Mission Requests
Okay will let you know about a fixed version. Thanks :love:


Two things fill the mind with ever new and increasing wonder and awe - the starry heavens above me and the moral law within me. Immanuel Kant
The following user(s) said Thank You: NL

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9 years 2 months ago #56 by snowman
Replied by snowman on topic Random Play Mission Requests
Yeah, I remember the bug with enemies not getting alerted in Brest, some of the random enemies.

I wait for the fixes so I can test and complain :lol:

"Straight and narrow is the path."

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9 years 2 months ago #57 by betteryouthanme
Replied by betteryouthanme on topic Random Play Mission Requests
updated a few scripts on server. Kill all enemy around complex should work now. Also the soldiers getting killed is fixed (which was the reason for the complex objective)
The green balustrade will be fixed later. Same goes for the snipers behind border.


Two things fill the mind with ever new and increasing wonder and awe - the starry heavens above me and the moral law within me. Immanuel Kant

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9 years 2 months ago #58 by ProSabre
Replied by ProSabre on topic Random Play Mission Requests
tree.klz

Ikaros.

http://www.hidden-and-dangerous.net/board/viewtopic.php?f=21&t=2173

posted here link, for interest in tree.klz.

Hope they be a way for an editor or something to help us remove collision data.

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9 years 2 months ago #59 by NL
Replied by NL on topic Random Play Mission Requests
After the script fix I am no longer able to put sticky bombs on the tanks. The tanks also don't render right.




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9 years 2 months ago #60 by snowman
Replied by snowman on topic Random Play Mission Requests
:lol:

"Straight and narrow is the path."

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