ShayoXARMORY Lee-Enfield No.4 MK I Replica: Original H&D2 Textures
Unknown author's textures
Unknown author's textures #2
As before feel free to ask any questions if you have any and I will do my best to answer you
1st question from Max:
Max. wrote: Great work Shay! How much time it takes to make HQ model?
Will you work to replace all original models of guns ( maybe other stuff like vehicles, cannons etc...)?
It depends how much time a modder like me has to spare on these things You have to match it with the original H&D2 model the sights, bolts, mags, triggers everything at the right angle If sight is too high it will become useless on longer distances etc After that comes UV Mapping which means placing a texture to the model which is a pain in the ass just like 4ds files I want to enhance these models to HQ version if possible and if time allows and if model really needs it3DS Max wasn't really cooperative whenever I tried to edit vechicles or cannons and other stuff that has many of these green cube things because it just crashes on export These green things:
I have never tried removing these because each one has it's own purpouse in-game so it's best to leave them there. These little nightmares on Opel just look at this clusterf*ck
Damn my Gewehr43 replica turned out pretty good, even textured it in 3DS Max
And Mr. Hickok will present to you how it looks in real life
but hey here comes the PAIN! Launching the game and I see this motherf*cking texture bug on my beautiful gun... F*cking textures man it's so frustrating helluva work done throughout the weeks and this one little problem ruins it all