New CO-OP Maps

11 years 3 months ago #25 by snowman
Replied by snowman on topic New CO-OP Maps
Hi Joe

I found some problems regarding enemies on your Africa Defence map:
1. Some enemies don't spot you unless you shoot at them
2. Reinforcements - if they don't see you(e.i. when you're in a trech)
they pass by and you can nade them easily
- it would be great if some reinforcements like snipers
to keep a safe distance and not rambo
- k98's and mp40's mostly with fewer ZB & MP44(personal impression)

I noticed there was a problem when I tried to nade the tents, there was some kind
of invisible wall somewhere over the tents. Try nading and you see what I'm talking
about.

There is a general idle of the enemies making them very vulnerable if not distracted.

The map idea is okay with me :gj:

"Straight and narrow is the path."

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11 years 3 months ago - 11 years 3 months ago #26 by Nikita
Replied by Nikita on topic New CO-OP Maps
Hey Joe66,

After testing your map, i have basically the same opinion as Snowman. Well, this is just an opinion, it is already very well to have created something. About this morning, i had no eyes open nor my glasses, and i've confused you with Joel, that's why i wrote in French on the chatbox. No offense i hope. ;)


(What a pleasure to become old, isn't it...? :lol: )

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11 years 3 months ago #27 by Joe66
Replied by Joe66 on topic New CO-OP Maps
Hi

@Nikita were are not so old :lol:

To the problems that you see on my Map, i have a look at the Weekend!
The biggest problem was a bug with the Tiger in the Hangar(not on your Server) thx to Steff, he make me a better Script:


The invisible wall somewhere over the Hangar, is the Collision from the Roofmodel, there is at the moment no way to make it better, but it is only the Roof :lol:
When i make the Enemys stronger, you have more Pictures like that :lol:

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10 years 11 months ago #28 by betteryouthanme
Replied by betteryouthanme on topic New CO-OP Maps
Where do you think it's better to spawn on Normandy 1 map,
inside the underground entrances or in the sea with aqualung?


Two things fill the mind with ever new and increasing wonder and awe - the starry heavens above me and the moral law within me. Immanuel Kant

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10 years 11 months ago #29 by Morty
Replied by Morty on topic New CO-OP Maps
especially for the non-swimmers amongst us: underground entrances :nod:



Always be yourself unless you can be a unicorn, then always be a unicorn.

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10 years 11 months ago #30 by snowman
Replied by snowman on topic New CO-OP Maps
Underground or sea near docs depending if you have aqualung
or not. Like in Farmstead, you can choose your spawn. The
usual sea spawn is too much for swimming if we play with more
than one life.

"Straight and narrow is the path."

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