New CO-OP Maps

8 years 10 months ago #37 by betteryouthanme
Replied by betteryouthanme on topic New CO-OP Maps
New little map available ;)
Alps3(Oddball)

Test server is running. Give me some bugs to fix :P


Two things fill the mind with ever new and increasing wonder and awe - the starry heavens above me and the moral law within me. Immanuel Kant
The following user(s) said Thank You: snowman, NL, Feldmarshal, jacobston

Please Log in or Create an account to join the conversation.

8 years 10 months ago - 8 years 10 months ago #38 by jacobston
Replied by jacobston on topic New CO-OP Maps
I just tested it quickly. It seems to work OK, but oddball doesn't shoot at all, which is irritating as he is in the machine-gunner's seat. Also, the Germans by the Pak gun don't seem to be scripted properly: they just run around shooting when they see you, but they don't use the Pak at all.

Other than that it seems like a pretty cool map :nod: I got the music working, so that was a bonus ;)
The following user(s) said Thank You: snowman, NL

Please Log in or Create an account to join the conversation.

8 years 10 months ago #39 by NL
Replied by NL on topic New CO-OP Maps
Same experience for me, oddball doesn't fire, nor do the PAK crews.

Trust is hard to gain but easy to lose.
The following user(s) said Thank You: jacobston

Please Log in or Create an account to join the conversation.

8 years 10 months ago #40 by betteryouthanme
Replied by betteryouthanme on topic New CO-OP Maps

jacobston wrote: I just tested it quickly. It seems to work OK, but oddball doesn't shoot at all, which is irritating as he is in the machine-gunner's seat. Also, the Germans by the Pak gun don't seem to be scripted properly: they just run around shooting when they see you, but they don't use the Pak at all.


Hm yes i think it was better the way before. Had Oddball as driver and he was driving up the road if you are near the tank. If you stay away he stops.
Allieds do not shoot unless you script them to do so, but as you drive all around the map this is not really possible. Just placed him there to block the mg.

I'll check about the PAKs.

Also noticed that the Opel/SdKfZ crew not always gets alerted and stays inside their vehicle.

Thanks ;)


Two things fill the mind with ever new and increasing wonder and awe - the starry heavens above me and the moral law within me. Immanuel Kant

Please Log in or Create an account to join the conversation.

8 years 10 months ago #41 by NL
Replied by NL on topic New CO-OP Maps

betteryouthanme wrote: Hm yes i think it was better the way before. Had Oddball as driver and he was driving up the road if you are near the tank. If you stay away he stops.


But then you cannot park the tank in a safe spot, if he just sits there he could be a target for bazooka's or the tanks and fail the mission.

Trust is hard to gain but easy to lose.

Please Log in or Create an account to join the conversation.

8 years 10 months ago #42 by betteryouthanme
Replied by betteryouthanme on topic New CO-OP Maps

NL wrote:

betteryouthanme wrote: Hm yes i think it was better the way before. Had Oddball as driver and he was driving up the road if you are near the tank. If you stay away he stops.


But then you cannot park the tank in a safe spot, if he just sits there he could be a target for bazooka's or the tanks and fail the mission.


That's all tactical matters, you still can clean the area before letting the tank continue


Two things fill the mind with ever new and increasing wonder and awe - the starry heavens above me and the moral law within me. Immanuel Kant

Please Log in or Create an account to join the conversation.

  • Lukasz birthday is in 9 days (41)
Powered by Kunena Forum