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// Allied soldier to team up
// ---------------------------------------------
Block
{
Frame MyFRM; FRM_GetMyFrame(MyFRM);
FRM_SwitchFaceTexture(MyFRM,"e_f060");
HUMAN_SETSIGHTRANGE(0);
HUMAN_SETHEARRANGE(0);
SetAlarmType(1023, 0);
HUMAN_SetOptimized(1);
HUMAN_SETMODE_Crouch();
}
goto END;
// ---------------------------------------------
OnDeath(){
EndScript();
}
OnAlarm(){
EndScript();
}
Whenever TeamUp (_PlayerInRange(10))
{
HUMAN_SETSIGHTRANGE(80);
HUMAN_SETHEARRANGE(80);
SetAlarmType(1023, 1);
SetNPCTeamStatus(MyFRM, 1);
goto END;
}
Label END:
Mission_SetUniformDisguise
SetupTacticalMode
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