Jacobston's Uniform Mod

3 years 4 months ago #127 by morc
Replied by morc on topic Jacobston's Uniform Mod
Hello Jacobston! It possible to overwrite civil hat to soviet peak cap? Reply please. Thanks a lot :)

Im member of Russian HD2 community
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3 years 4 months ago #128 by jacobston
Replied by jacobston on topic Jacobston's Uniform Mod
I will see what I can do, but I have had nothing but headaches trying to get hats working so I can't make any promises. If you want to look at it yourself, there is a section on this subject in my uniform making tutorial, here .

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3 years 4 months ago #129 by Rssabrefinn
Replied by Rssabrefinn on topic Jacobston's Uniform Mod
Can change Hats to over hats in the tables file extracted from ss, insert table to your game. just a matter of hexing a line with another hat and swapping the items around.

Maybe i do it and post attachment.
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3 years 4 months ago - 3 years 4 months ago #130 by Rssabrefinn
Replied by Rssabrefinn on topic Jacobston's Uniform Mod
Here you go Civilian hat (black) to Ru brigade

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3 years 4 months ago #131 by morc
Replied by morc on topic Jacobston's Uniform Mod
Thanks for the help, but I mean b_ru_lod1

Im member of Russian HD2 community
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2 months 3 weeks ago - 2 months 3 weeks ago #132 by jacobston
Replied by jacobston on topic Jacobston's Uniform Mod
:wave: Happy Holidays, soldiers :wave:

As per a special request, I have a new, very special outfit pack to share with you friends..

That's right, it's Jacobston's Christmas Extravaganza, with seven (7) new festive uniforms for your fascist-killing pleasure!



Hats courtesy of our resident armorer, the fabulous Shayox ;)


Installation
Manual Installation - extract the contents of the .zip archive into your Hidden & Dangerous 2 main directory. To go back to normal, boring battledresses, simply remove or delete the files added. A list of modded files will be provided below.

Recommended installation - install using JSGME ( moddb link ). Copy JSGME files into your H&D2 Main directory, place my uniform files in a named folder within the JSGME mods folder, use JSGME to activate. This way, JSGME can simply deactivate the files when you want to go back to vanilla H&D2. Because lets face it, these get really tacky after February.

Download Links
ModDB
Google Drive


Added Files
Warning: Spoiler! [ Click to expand ]
The following user(s) said Thank You: snowman, NL, Maquisard, $h4YoX

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