Version 0.2 of map is ready to play.
List of changes: - Occupation mode map created
- Objectives mode map created
- Global collision fixes
- Baked light added
- Dynamic light fixed
- Camera range changed to 90m
- Supply boxes fixed
- Lot of respawn points added
- New skybox added
- New objects added
- Scene was rotated on 45 to remove aiming bug from relevant directions
- Added few ceiling and wall meshes to 4ds model
- 4ds model sliced to many pieces for light fixes and optimization
- Cars added
- Birds added
- Spectator cameras fixed
- Map collapse bug fixed
- Minimap fixed, alpha channel added
- Effects deleted
I did all my best
Now you can test it on Map Test server.
Report any bugs here.
Thanks to Sasha for testing, FlashX for editor, pudingus for 3ds max plugin and prosabre for script editor.
You can download it by this link or from FILES at rprclan.com