Unity3d Tutorials
- Kot Matro$$kin
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10 years 8 months ago - 10 years 8 months ago #1
by Kot Matro$$kin
Unity3d Tutorials was created by Kot Matro$$kin
Hi all.I think you was interested of my latest post.
So i started tutorials
First part look at hd2modders.ucoz.net .
So i started tutorials

First part look at hd2modders.ucoz.net .
Last edit: 10 years 8 months ago by snowman.
The following user(s) said Thank You: snowman, Nikita, NL, Max., iBeLKa, jacobston, ShayoX
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- JonnySniper
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10 years 7 months ago #2
by JonnySniper
Replied by JonnySniper on topic Unity3d Tutorials
looks good

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- Kot Matro$$kin
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10 years 7 months ago - 10 years 7 months ago #3
by Kot Matro$$kin
Replied by Kot Matro$$kin on topic Unity3d Tutorials
I found new way to export scene to Unity3d.It's very easy 
Follow this simple steps and you will have high-quality terrain
Look at hd2modders.ucoz.net
Next part will be about 2sided material,terrain holes,skybox,fog..

Follow this simple steps and you will have high-quality terrain

Look at hd2modders.ucoz.net
Next part will be about 2sided material,terrain holes,skybox,fog..
Last edit: 10 years 7 months ago by Kot Matro$$kin.
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- Kot Matro$$kin
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10 years 7 months ago - 10 years 7 months ago #4
by Kot Matro$$kin
Replied by Kot Matro$$kin on topic Unity3d Tutorials
Last edit: 10 years 7 months ago by Kot Matro$$kin.
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10 years 7 months ago #5
by Nikita
Replied by Nikita on topic Unity3d Tutorials
Faster if you can, Kot Matro$$kin, but no pressure, do it fine first, time doesn't count so much

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- snowman
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- Your most dear friend.
10 years 7 months ago #6
by snowman
"Straight and narrow is the path."
Replied by snowman on topic Unity3d Tutorials
I don't have time for this, as I promised. I'll keep a note in my head to start learning this
as soon as possible. Lots of other stuff to learn first.
Btw, as a suggestion... you can make tutorials from end to beginning. Like make a map
or something new and then show everyone how you did it. I think this is the best approach
in everything
or else some may take a nap waiting for new stuff. If you begin with the
end, they'll know where they want to be and they will do more stuff on their own. Just sayin'...
as soon as possible. Lots of other stuff to learn first.
Btw, as a suggestion... you can make tutorials from end to beginning. Like make a map
or something new and then show everyone how you did it. I think this is the best approach
in everything

end, they'll know where they want to be and they will do more stuff on their own. Just sayin'...

"Straight and narrow is the path."
The following user(s) said Thank You: Kot Matro$$kin
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