We crown ourselves

Royal Para Regiment

Mapdownloader possibility Brainstorming

  • snowman
  • Offline
  • Your most dear friend.
More
4 years 10 months ago - 4 years 10 months ago #7 by snowman
Replied by snowman on topic Mapdownloader possibility Brainstorming
GameSpy? :fk:

Found these lines in the Autopatcher.exe file. Replaced weird characters with "_" character.

Warning: Spoiler!

"Straight and narrow is the path."
Last edit: 4 years 10 months ago by snowman.

Please Log in or Create an account to join the conversation.

More
4 years 10 months ago - 4 years 10 months ago #8 by JonnySniper
Replied by JonnySniper on topic Mapdownloader possibility Brainstorming
the question and answer protocoll is in the attachmentsit seems like the autopatcher talk to a gamespy adress too.
when the gamespy.com domain is still used, its impossible to capture this i think :/
hex and wireshare file inside the zip file
This attachment is hidden for guests.
Please log in or register to see it.
Attachments:
Last edit: 4 years 10 months ago by JonnySniper.
The following user(s) said Thank You: snowman

Please Log in or Create an account to join the conversation.

More
4 years 10 months ago #9 by FlashX
Replied by FlashX on topic Mapdownloader possibility Brainstorming
I've got a possible solution for this that wouldn't need any special hacking and disassembling the game executable...

Since I know how to get a list of all HD2 servers and get the active mission on each server, we know which mission is loaded...
Downloadable missions could be stored for example on the Google drive, where they already are...

Problem with external tool? We could use for example ImGui which would would provide us a new window drawn over the game window, from which we could download the mission if it was found on drive...

Still not that pretty solution like it would be if it was implemented exactly in the game, but definitely better than the current approach...
The following user(s) said Thank You: snowman

Please Log in or Create an account to join the conversation.

More
4 years 10 months ago #10 by JonnySniper
Replied by JonnySniper on topic Mapdownloader possibility Brainstorming
but that ImGui need to downloaded first before we could use them.
to store the maps isnt a big thing, i just try to figure out whats possible with the hd2 itself. so when somebody start the game doesnt need to google, and download something.
The following user(s) said Thank You: snowman

Please Log in or Create an account to join the conversation.

  • snowman
  • Offline
  • Your most dear friend.
More
4 years 10 months ago - 4 years 10 months ago #11 by snowman
Replied by snowman on topic Mapdownloader possibility Brainstorming
Good luck finding something we can use, Jonny. Maybe others can join the search :v:

At the moment it seems that something has to be downloaded/ installed... unless you discover the game already has this feature, hidden somewhere :badnews:

"Straight and narrow is the path."
Last edit: 4 years 10 months ago by snowman.

Please Log in or Create an account to join the conversation.

More
4 years 10 months ago - 4 years 10 months ago #12 by Stern
Replied by Stern on topic Mapdownloader possibility Brainstorming

FlashX wrote: Since I know how to get a list of all HD2 servers and get the active mission on each server, we know which mission is loaded...


No we dont know.

Its not 100% reliable...
Yes Its a start but it can cause issues.

1.
QTracker must be online.
https://www.qtracker.com/server_list_details.php?game=hiddenanddangerous2

Then its just matter of reading server list IP:Port
And sending requests to each server to get mission name.

2.
Mission name must stay the same.

This can be anything !



Example of request response:



This is what should be used to detect mission.


The one who hesitates is lost !
Last edit: 4 years 10 months ago by Stern.
The following user(s) said Thank You: snowman

Please Log in or Create an account to join the conversation.

  • Pozytywnefloow in 2 days
  • Zbyl in 2 days
  • Matheo in 3 days
Powered by Kunena Forum
The RPR Clan gaming community has long been known to fans of action battles and online battles. Fans of dynamic games gather here to share their experiences, participate in competitions, and enjoy the atmosphere of teamwork. Every evening, players from different countries can be found on the server, which makes the process even more interesting and unpredictable. Interestingly, gaming often intersects with other areas of entertainment. For example, in the world of casinos, special attention is paid not only to the thrill of gambling, but also to the design of the venues, where every detail creates a unique atmosphere. In this regard, it is worth paying attention to the article on how the world's most impressive casinos are created and what elements allow them to make such a strong impression on visitors — ahouseinthehills.com. The article reveals architectural solutions, gaming spaces, and aesthetic approaches that can surprise even those who are far from the gambling industry. Thus, both the esports community and the casino world share a common idea: to create a space where people can fully immerse themselves in the atmosphere, feel the thrill, and experience vivid emotions. RPR Clan gives this to its players through online battles, and the world's best casinos do so through their unique design and atmosphere.