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Conversion of Chameleon map
- Sqdn. Ldr. Ted Striker
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3 years 10 months ago - 3 years 10 months ago #1
by Sqdn. Ldr. Ted Striker
Conversion of Chameleon map was created by Sqdn. Ldr. Ted Striker
Scene.4ds of the Afghanistan map from Chameleon converted to H&D2 model file format, partly with collision. No collision and lights in interior sectors. Most of the textures where released with Libya2E_Dead-End. If textures are missing, copy all texture files of Chameleon to your H&D2 maps directory. No scripts needed. Unpack both parts, see next post.
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Last edit: 3 years 10 months ago by Sqdn. Ldr. Ted Striker.
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3 years 10 months ago #2
by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic Conversion of Chameleon map
Part 2 with tree.klz
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3 years 9 months ago #3
by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic Conversion of Chameleon map
Some models for the scene2.bin of the Afghanistan map imported to H&D2 format.
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3 years 9 months ago #4
by Stern
The one who hesitates is lost !
Replied by Stern on topic Conversion of Chameleon map
Yes some textures are missing.
Some modders are developing totally new scenes but this scene can be used as it is already.
It can fit to Africa / Libya.
Did you post it to Discord ? more possibility there this to find someone to use it.
Some modders are developing totally new scenes but this scene can be used as it is already.
It can fit to Africa / Libya.
Did you post it to Discord ? more possibility there this to find someone to use it.
The one who hesitates is lost !
Please Log in or Create an account to join the conversation.
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3 years 9 months ago #5
by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic Conversion of Chameleon map
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