I see that positions are given by script, and some displayed names also, it means more scripting, but also more control over everything that is happening in the mission.
(HD2 is quite poor on this side, not much control).
Does this language have reference, tutorial, or something like that?
Its based on C ?
Hi there madtec WOW that is awesome! H&D2 maps on Source Engine look nice with these shaders etc. + You placed these on Day of Infamy which is beyond awesome I am really looking forward to play on these when it will be available.
Source Engine is a very good engine (one of the best imo) Look what Crowbar Collective did with Half-Life from 1998 in Source Engine... it is astonishing
Source Engine in the right hands is very powerful and offers so much possibilities. Valve is working on their new version of Source - Source Engine 2 which still had no release but it was
used partially in Dota 2 REBORN update for some graphics and environments in the game.
When Source Engine 2 comes out to the public it will change the gaming for sure.
Wish you best of luck with your project madtec and remember if you need anything ask anyone around here
I am sure everybody is able to support you Here is some engine presentation and HL2 demo 2003 H&D2 engine & Source Engine back in those years were really ahead in future but Valve won it.