Basically this mod was hard to correct the darkness inside the camp.
To achieve more light on objects their has be created light map for every individual model existing in the map. knowing what correct light map to use was very much guess work. Theirs a lot of standard light maps that can achieve slightly different outcomes.
However for a much full overall mod ,a lot more time and development needed doing, i guess i can try for inside camp light on objects given more testing.
Also mentioned a while back was, adjusting light in areas of the map that are suppose to be dark can have an effect on enemy soldier awareness.
Enemy function incorrectly as Ted once spotted this transformation of changing light maps around . I guess it can be complicated to achieve what you trying to aim for in a mod their a lot of challenging things to be aware off.