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Royal Para Regiment

Question to modders #2 - Scene.4ds

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10 years 2 months ago #19 by Kot Matro$$kin
Replied by Kot Matro$$kin on topic Question to modders #2 - Scene.4ds
You can add .4ds files to zip and upload here. :confused:

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10 years 1 month ago - 10 years 1 month ago #20 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic Question to modders #2 - Scene.4ds
old topic ;) Here’s another simple windmill model, from Hidden & Dangerous. You can see it at about 7:45 in this HDD video on the left side of the street



It is in 3DS format and must be imported to 4DS format to use it in H&D2. Model and textures are in attached file.
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Last edit: 10 years 1 month ago by Sqdn. Ldr. Ted Striker.
The following user(s) said Thank You: Nikita

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10 years 1 month ago #21 by Kot Matro$$kin
Replied by Kot Matro$$kin on topic Question to modders #2 - Scene.4ds
Very simple model. :snowman:
Btwn what do u think about it?


I changed old building to it.

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10 years 1 month ago #22 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic Question to modders #2 - Scene.4ds
new buildings on tutorial map - looks nice :gj:

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10 years 1 month ago - 10 years 1 month ago #23 by Kot Matro$$kin
Replied by Kot Matro$$kin on topic Question to modders #2 - Scene.4ds
Ye,it's not only what i made. :calimero:
Fixed landscape for new building.

And also added underground garage with rooms.

I took models from Africa 5 and remade it. :cooking:
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Last edit: 10 years 1 month ago by Kot Matro$$kin.
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10 years 1 month ago #24 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic Question to modders #2 - Scene.4ds
Wow, a parking garage, now add some luxury flats for a perfect gentrification of the whole quarter! :wave:

(just kidding…) :lol:

great job to make new areas of maps accessible :gj:

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