QuadPatch01, i changed to QuadPatch02 in the mesh player -
but didn't notice any change. The QuadPatch01 is older version than QuadPatch02.
LMAP, QuadPatch02.dnc can be used for collision ?
I got shorter version of the mesh player contains and hex in
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Change Arctic1.bik inside Gamedata hd2 folder
too another bik file with, replace same require name and watch videos.
But bak up your biks..
Also that QuadPatch01 is in scene.4ds. If you use hxd hex.
Goto edit - Fill selection - use 1 pass with 00 . You can fill out all data that
is not needed and just have the code for water - QuadPatch01 .
Wipe all the extras collision away.. but don't change the file size when using filling.
Here's just an example.
Maybe just a way to hex out what's needed and make set of new files ? Hum only was able get so far.
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