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Max. wrote: Yep, HumanStore.def and items.dat. Find me in Discord (RpR server channel; Nick - Max Finsky) maybe i can tell you more about it...
snowman wrote: I have forwarded your question on Discord. Only Prosabre has answered that the animation could be changed by scripts
Concerning character animations, Dayron has also asked if we can change the walking speed of the character to one similar enemy/ allied patrols. They move slower than player characters do. The player character's normal walking speed is similar to NPC patrolling speed when alerted.
It would be cool to make a bundle and somehow see these changes in the game. I don't know if it's possible... just like shooting the Bren from standing.