And add Buttons:
Yes To All
No To All
What do you mean exactly, which section are you referring to?
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Okay, this must be a bug then because this is not suppose to happen. It should only ask you once for each mod it colllides with, so it would only ask you 300 times if the mods correspond with 300 different mods.When the mod you're trying to install has a ton of files that ask to be overwritten, the alert box is for each instance individually. Stern asks if it's possible to add "Yes All" button in that alert box, instead of having to click the "Yes" button each time there is a file conflict. Also I noticed, in my case, it doesn't say what file you're overwriting, just the alert that there is a file that already exists with the same name... but this is not so important.
As I tried to explain earlier, the mpmaplist inside the mod archive must be prepared in a way that the game could also read it if its just this single map, so it needs ALL the tags like MAP, GAMESTYLE etc.Also, speaking of maplists... how does the Metox Mod Manager know it's a coop mission or occupation? I imagine this too has to be included within the mission's maplist for the manager to be able to parse and know where to include the lines.
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