We crown ourselves

Royal Para Regiment

New CO-OP Maps

  • snowman
  • Offline
  • Your most dear friend.
More
9 years 3 months ago #187 by snowman
Replied by snowman on topic New CO-OP Maps
Yes. You can get a key. I would even place the key in random spots.

Btw, this mission would be good to play similar to Stealth of Sand.

"Straight and narrow is the path."

Please Log in or Create an account to join the conversation.

More
9 years 2 months ago #188 by Stern
Replied by Stern on topic New CO-OP Maps
Some time ago I made few changes to missions I have made.

Ardennes2coop:
(This mission is hard because its made from enemy side, protecting enemy from player).
Added ammo for Sherman tanks and cannons on the hill (they are useful to take out Tigers on the opposite hill, any help here is a big step farward..)
Both Shermans can be used, also reduced sight and hearing ranges of enemy soldiers.


Blitz:
Added some guards and added movements to make it more realistic and little more random, some of guards moving around houses sometimes will go inside the house to "rest".
I guess it can be used for mines, or maybe wait them inside.
Made reinforcement to have different number of enemy and a small group of them will sweep through main territory, even searching inside the houses.
Avoiding alarm(reinforcement) is little tricky ;)
There are also 3 Panther tanks (with slow turret speed) to destroy, 2 of them are active.
It can be good team-play mission.

I'm pretty sure they can be downloaded Here

The one who hesitates is lost !
The following user(s) said Thank You: NL, Max., xhc

Please Log in or Create an account to join the conversation.

More
9 years 2 months ago #189 by NL
Replied by NL on topic New CO-OP Maps
@Flo can we run these maps on the test server?

Trust is hard to gain but easy to lose.

Please Log in or Create an account to join the conversation.

  • snowman
  • Offline
  • Your most dear friend.
More
9 years 2 months ago #190 by snowman
Replied by snowman on topic New CO-OP Maps
They're on the maptest server now.

"Straight and narrow is the path."
The following user(s) said Thank You: NL, Stern

Please Log in or Create an account to join the conversation.

More
9 years 2 months ago #191 by NL
Replied by NL on topic New CO-OP Maps
maps seem ready to me, no major problems, played them several times

Trust is hard to gain but easy to lose.
The following user(s) said Thank You: Stern

Please Log in or Create an account to join the conversation.

More
9 years 2 months ago #192 by Stern
Replied by Stern on topic New CO-OP Maps
I fixed this problem in Liege, what i saw, when the officer was the last enemy on the hill then first objective didn't complete.
Maybe script cannot handle 2 simultaneously incoming signals and one of them can get lost.

I have question about Blitz.
When the first version was published, there was another version (Blitz-B2) where player was killed when taking enemy weapon.
Can this be useful ? It can make this mission more interesting...
And its easy to make, just have to disable objective "Find mp44" and replace mp44 detection script with the one from the old version of BlitzB2.

(Version of BlitzB2 in CMP1.7 is unfinished and doesnt even have tanks).

The one who hesitates is lost !

Please Log in or Create an account to join the conversation.

  • Pozytywnefloow
  • Zbyl
  • Matheo in 1 day
  • jabas77 in 10 days
  • Mata95cro in 10 days
Powered by Kunena Forum
The RPR Clan gaming community has long been known to fans of action battles and online battles. Fans of dynamic games gather here to share their experiences, participate in competitions, and enjoy the atmosphere of teamwork. Every evening, players from different countries can be found on the server, which makes the process even more interesting and unpredictable. Interestingly, gaming often intersects with other areas of entertainment. For example, in the world of casinos, special attention is paid not only to the thrill of gambling, but also to the design of the venues, where every detail creates a unique atmosphere. In this regard, it is worth paying attention to the article on how the world's most impressive casinos are created and what elements allow them to make such a strong impression on visitors — ahouseinthehills.com. The article reveals architectural solutions, gaming spaces, and aesthetic approaches that can surprise even those who are far from the gambling industry. Thus, both the esports community and the casino world share a common idea: to create a space where people can fully immerse themselves in the atmosphere, feel the thrill, and experience vivid emotions. RPR Clan gives this to its players through online battles, and the world's best casinos do so through their unique design and atmosphere.