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New CO-OP Maps

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4 years 8 months ago - 4 years 8 months ago #385 by Stern
Replied by Stern on topic New CO-OP Maps
I mean Assamble Objective opens after Docs are found and if player(s) go to extraction zone then this objective will turn to Success even if enemy is not eliminated.
Then it might not be last objective if there some enemy left to eliminate.
Dont know if its intentional.

*
The Dynamite issue is that SendSignal(Obj4, 2) is sent twice from Obj3 script. (with 25seconds delay)
Then its possible that player sets dynamite and it will blow the box and then second time Signal(2) is sent, then Obj will go back to "Not Completed" and red dynamite dummy is reset.
Just delete second signal.

The one who hesitates is lost !
Last edit: 4 years 8 months ago by Stern.

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4 years 8 months ago #386 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps
No big problem if some enemies are left before assmebling is successful, to end the map all objectives must be accomplished.
Thx for the hint with the script, will be updated soon :gj:

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  • Melber
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  • "Old school guy who value the diamond classics"
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4 years 8 months ago #387 by Melber
Replied by Melber on topic New CO-OP Maps
Some time back I worked on the interior of the castle ruins. For one of my modifications, unfortunately, time later i found out that the engine was not enough for this, and I never used it... and now remains on the disk.
Is anyone interested in such a this map..?
I don't know if I should finish it and take for H&D2 or do something else / more classic. :confused:
Warning: Spoiler!

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4 years 8 months ago #388 by snowman
Replied by snowman on topic New CO-OP Maps
It looks very promising. Does it have potential to be used within a mission on the work you've done so far?

You should definitely keep working on your ideas. Maybe a plan of some sort can get more interest and support :idea:

"Straight and narrow is the path."

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4 years 8 months ago #389 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps
Next update for Haudegen, one objective script fixed.

please replace the existing file in the directory scripts.

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  • Melber
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4 years 7 months ago - 4 years 7 months ago #390 by Melber
Replied by Melber on topic New CO-OP Maps
Now finally after months of work and procrastination, here is the first look at the first operation what i call Spies for now.
In the end, I finally decided to put it that to African environment, because of the textures that are in H&D2 is in high quality.
Unfortunately, so far I can dedicate only 25% of my free time for this, so it will take some more weeks, before it's done.


Last edit: 4 years 7 months ago by Melber.
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