What about simulator of real war and chronicles of war
SIMULATOR of WAR
I 1 life 2-3 maps ahead (not for pussys, theme for real mans only)
If somebody died in process he remove from the game by ban on clock. Squad continues mission. No restart No rejoin any situation death its death (bag, lag, hill breakdown, car crash War it Hell) II Real date - 14.05.1942 for example- and some scenario on mission III Time to go - Saturday Sunday - time on wish-vote IV Weapon - Two weapon like in single player. Not specialization or just ask someone take this and this. In process will see who real good specialist. Sniper rifle only one man can take or will see what situation will be there...
Enemy weapon - Yes but tell you comrades "I use mp k98.." or confuse can be when you will be shoot or granade in your side by your squad
Medkit - only one small medkit. Medbrother can take 4. This for real situation with wounded you cant creat more health iff you walking deadman (this have in Vietcong, Silent Storm, and other with real health indicator) V After mission (success or not) report and real time process situation maybe some change in scenario or not = real life VI Keep real WWII atmosphere dont use technical termins and game rubbish. And when you deadman change your nickname or in report will be Soldier(3) 3 number your soul what you use.
Statistical data will be on soldier - enemy kill /technic kill/ medals/ special notes in bio
Then the server should be modified for that kind of game or should be created new server and should be protected by password so only pre-registrated players can log in.
On death, automatic ban will be until game is over.
The squad should be as real, example: one player for anti-tank rocket launcher(stickbombs can carry everyone), one heavy gunners(zb28,bren) one ot two gunners(BAR), Medik who has lots of medkits. one or two Riflemen(M1 Garand/springfield/enfield), Sniper (springfield/enfield with optics), and medium automatic gunners (stengun/M1 Thompson) and so on...
Only problem I see is to find players for that game that can work as a succsessful team, teammembers who understand others and his own function in the team...this is only big problem !