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Royal Para Regiment

CMP (Coop Map Package)

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3 years 10 months ago #121 by Stern
Replied by Stern on topic CMP (Coop Map Package)
Some fixes:

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***
I have seen more than once (in servers) that N2(Bait) mission items doesnt load
and I dont mean well known no-weapon-bug, i mean enemy dont have weapons and cannot harm player except tanks with one shot and mounted weapons.

The one who hesitates is lost !

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3 years 10 months ago - 3 years 10 months ago #122 by snowman
Replied by snowman on topic CMP (Coop Map Package)
Is it permitted to also mention that some bots on Normandy 4 Calais were invisible on our TLC this last Sunday? :lol:

I noticed others were complaining about this, thought it was a classic enemy stuck in wall, then I get killed and see poor Wanger at a wall corner inside the building... there were 2 enemies coming for him from both sides. He looked at both and didn't shoot... for several seconds, then he got shot.

Your mission was very fun and very very hard, but definitely a TLC mission :gj:

"Straight and narrow is the path."
Last edit: 3 years 10 months ago by snowman.

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3 years 10 months ago #123 by Stern
Replied by Stern on topic CMP (Coop Map Package)
Easy fix is to disable checkpoints, but then enemy wont move :(

Checkpoints file is taken from Normandy4(HantaYo), no changes made.

In Calais more enemy and more movements, this is why it gets more bugged.

Maybe cp-s are too close to walls or same distance property problems ?? dont know maybe cp close to wall has to be with special property ?:undecided:

The one who hesitates is lost !
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3 years 10 months ago #124 by betteryouthanme
Replied by betteryouthanme on topic CMP (Coop Map Package)
The checkpoints of Hanta Yo was the first i've ever done. The radius of most of them is overlapping with walls.
This could cause the issues.
Also there are so many flags that are unknown.. But i don't think they are so important as in many original missions these are not set anyway.
The flag which i marked red in the picture is set very often, but no idea what it changes.



Lutsip Engine ReadMe wrote:
* Show/hide all checkpoints connections: Ctrl + W
* Show/hide all checkpoints radii: Ctrl + Shift + W



Two things fill the mind with ever new and increasing wonder and awe - the starry heavens above me and the moral law within me. Immanuel Kant
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3 years 10 months ago - 3 years 10 months ago #125 by Stern
Replied by Stern on topic CMP (Coop Map Package)
This is one popular place for enemy inside wall...
Enemy from other side of that wall can use this cp.

This mission is too hard I think.
First i will reduce activated enemy amount.
Now most enemy have 2/3 chance to be active.
Better to set it to 50%
And I will remove possibility of Aggressive state.

The one who hesitates is lost !
Last edit: 3 years 10 months ago by Stern.
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3 years 10 months ago #126 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic CMP (Coop Map Package)

Stern wrote: ***
I have seen more than once (in servers) that N2(Bait) mission items doesnt load
and I dont mean well known no-weapon-bug, i mean enemy dont have weapons and cannot harm player except tanks with one shot and mounted weapons.


In some older mods, the file items.dat must be set to write protect or it does not work.

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