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Old version had bug, that 2 tanks stayed near the start zone without drivers on a second round, after restart and probably on dedicated.
Drivers of Tank1, Tank2 (at the start) and Tank4 (near the end of the map) board their vehicles now and go on a drive-loop as soon as map starts, even if no player has spawned yet. You gain time for a mission briefing and will not be confronted with the 2 tanks at the start. Tank4 driver is activated depending on range.
2 more enemies that got no signal before will spawn near the static tank. Plus 1 script-fix for a Hakl crew member.
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