- Posts: 332
- Thank you received: 462
Would be possible if i use an install builder and not just the plain 7z file. Maybe i'll try that for the next version. The old SFX builder i used for previous CMPs was not working anymore, that's why 1.8 is 7z only. Looking for an alternative.
NL wrote: How about creating a text file with our servers rules that comes with CMP?
A pop up text would be even better
I don't want to change the bin files as there are still people don't use CMP rather single download. Just to avoid sync problems.
Stern wrote: Burgundy 3 (Escape from Hell) sometimes the objective: "Destroy the enemy radio station" cannot be completed.
Sometimes players even try to use pak cannon to shoot the radio
Should not be a problem to make a check before spawn if the tank is still available.
Stern wrote: Africa (Art of Sand): If tanks are destroyed before enemy boards the tanks, they still be in the tank and using tanks that are already destroyed.
*Spawn signals are sent from Reinforcement.scr (G01-G09).
Same problem with the bin files as described above. But maybe changing a simple value is possible even if hosts are still on the 'old' version. If i remember correctly this was working for me once in a test-run.
Stern wrote: Brest(SilentOp): maybe there should be 2 or 3 keys in the supply box...this is easy to fix. (its box with name "bednakey").