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New CO-OP Maps
- Sqdn. Ldr. Ted Striker
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3 years 1 month ago #457
by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps
maybe the items.dat must be set to write-protect.
you can try the attached lights, that were originally used by Zdenda for Sicily2 Stormbridge. Import them with DCED.
Added fog lets interior sectors appear black when seen from the distance. I guess you must link the new fog with those sectors in Lutsip.
you can try the attached lights, that were originally used by Zdenda for Sicily2 Stormbridge. Import them with DCED.
Added fog lets interior sectors appear black when seen from the distance. I guess you must link the new fog with those sectors in Lutsip.
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3 years 1 week ago - 3 years 1 week ago #458
by Stern
The one who hesitates is lost !
Replied by Stern on topic New CO-OP Maps
CZECH_4_SF
Update:
I reduced enemy count,
now this mission acts as it should,
tested in dedicated server.
Maybe there some enemy limit that this map can handle.
Player now can access to this area:
Also fences removed to allow access to yard:
There a reason you might want to go there.
I forgot to add 2 large medkits to maplist items,
might be hard with only one.
And theres some explosive features in this mission but you wont see them too often.
Update:
I reduced enemy count,
now this mission acts as it should,
tested in dedicated server.
Maybe there some enemy limit that this map can handle.
Player now can access to this area:
Also fences removed to allow access to yard:
There a reason you might want to go there.
I forgot to add 2 large medkits to maplist items,
might be hard with only one.
And theres some explosive features in this mission but you wont see them too often.
The one who hesitates is lost !
Last edit: 3 years 1 week ago by Stern.
The following user(s) said Thank You: Juanma66, Maki, DanJ
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3 years 4 days ago - 3 years 4 days ago #459
by Stern
The one who hesitates is lost !
Replied by Stern on topic New CO-OP Maps
I forgot,
N2B_ coop update:
Replaced tree.klz. to fix Bank corner.
Also re-placed few enemy that were too close to walls.
//
3 Updates all together:
N2B_co-op
Ardennes2_Liege_V2
CZ_4_Semper_Fidelis
N2B_ coop update:
Sqdn. Ldr. Ted Striker post=26820 userid=381
From an edit of the Nm2B map I started a while ago, tree.klz file with fix for the missing collision at one edge of the bank building, where you can walk through the wall. Also ground collision was added to the terrain in the south east where the Sherman starts in the SP mission.
[attachment=
Replaced tree.klz. to fix Bank corner.
Also re-placed few enemy that were too close to walls.
//
3 Updates all together:
N2B_co-op
Ardennes2_Liege_V2
CZ_4_Semper_Fidelis
The one who hesitates is lost !
Last edit: 3 years 4 days ago by Stern.
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- snowman
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3 years 4 days ago - 3 years 4 days ago #460
by snowman
"Straight and narrow is the path."
Replied by snowman on topic New CO-OP Maps
Thank you so much!
Missions updated and download page/tab also updated. Czech 4 Semper Fi is now on our Map Test server
Missions updated and download page/tab also updated. Czech 4 Semper Fi is now on our Map Test server
"Straight and narrow is the path."
Last edit: 3 years 4 days ago by snowman.
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2 years 11 months ago #461
by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps
Attachments:
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- snowman
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2 years 11 months ago - 2 years 11 months ago #462
by snowman
"Straight and narrow is the path."
Replied by snowman on topic New CO-OP Maps
Thank you. Now it's installed on our Map Test Server. Also updated the karting map by ProSabre.
Check the official download page: https://www.rprclan.com/hd2/new-missions
Check the official download page: https://www.rprclan.com/hd2/new-missions
"Straight and narrow is the path."
Last edit: 2 years 11 months ago by snowman.
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