New CO-OP Maps

2 years 4 months ago - 2 years 4 months ago #463 by snowman
Replied by snowman on topic New CO-OP Maps
Go Karting map has been updated on the server. Please update yours

https://www.rprclan.com/hd2/new-missions

"Straight and narrow is the path."

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2 years 4 months ago #464 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps
I'll give it a try. Btw a kart ain't so fast like a racing car in Formula 1 
The following user(s) said Thank You: snowman

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2 years 4 months ago - 2 years 4 months ago #465 by Stern
Replied by Stern on topic New CO-OP Maps
Dont know how much CO-OP this mission is but its made for co-op style.
Not yet tested on Dedicated server.

https://1drv.ms/u/s!Aj4b71jV4JhLgy8gEsiQztx2PfvJ?e=DFUaA3

Target Shooting:    

10 targets to hit.
It has some lights for score indication.
Hangar has no collision, just visual. it was posted by Ted, maybe i missed the col part ?
Weapons and ammo found in boxes.
Also a plane might fly over the hangar.

You will see this large battle ship moving slowly, its on the left side, north.
(Door object is used to move targets / ship / boat / plane)
Ship has anchor chains, looks odd,   i didnt look but maybe its possible to turn them off by script, (if they are separate opjects in model)

 
   

The one who hesitates is lost !
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2 years 4 months ago #466 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps
for almost all models I have posted you must add the collision yourself 

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2 years 4 months ago #467 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps
Tirpitz: hiding model sectors by script does not work on dedicated. You can scale away the sectors of the anchor chains (Loft01, t_retez_01, 03, 04) with a hex editor. Then the model should get a new name. Models extracted from scene.4ds files like the hangar, Af3 Minaret or the Czech2 tunnel need to be given collision with the Lutsip editor when added to actors or scene2.

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2 years 4 months ago - 2 years 4 months ago #468 by Stern
Replied by Stern on topic New CO-OP Maps
Other trick is to re-position them out of the picture.

This is actualy a open source  or edit-free.
So who ever wants to add something can contribute.

*Updated last release.

The one who hesitates is lost !

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