In my dreams i see a mission where i can observe mission territory and enemy and learn their routines and from that knowlage i can make plans for my actions and movements, ofcourse then mission objectives must be set that way so they can be completed better if player takes time to make this kind of plans.
Maybe 10 years ago or so there was some aircraft show near my hometown and with my friend we wanted to go to that show but we didnt have money for the tickets so we planed to make our way to there sectretly. We had to go through small willage that was occupied with protect service persons, they patrolled on all small gravel roads so we waited to patroll turn away and go other direction and then we could advance to next position that we used to hide, we used all possible places to move un detected, old buildings, tree lines and bushes to make our way through, it was exiting and fun and we succeeded and got to the show That kind of mission would be fun to play
I think this is more fun to do in a game like ARMA.
From what Steff has informed me, the objectives list will be different
every time you restart the map. If everything goes okay, we might get
the chance to try the new version of Brest somewhere at the end of
next week. I know there will be some tweaks once modding is ready.
I will try to set up Arctic 1 this way. There will be less modding necessary.
Brest is the mission with most modding needed. The rest, if you add
some random patrols and also randomize some enemy soldiers, it will
be all the mission needs.
Is anyone interested in Arctic1? I will post the plans for that map some time
today. If anyone is interested in modding it, you can start right away. There
are lots of missions to randomize.