I am thinking about the patrols - the enemies that walk from
here to there - maybe they should have 50% spawning chance.
I think we can make adjustments after the first part - adding the
soldiers is finished.
Ah yes, I was also thinking about Africa 3 Turnover. Is it possible to place
explosives on the 3 big gates? There are two gates you can use to enter
the main facility, but there is one that is always locked from the barracks.
If possible it would be nice to be able to place charges on all three. If it's
too much work, just the one from the barracks is good.
I sidelined the soldiers for now and trying to get the random objectives work first, as it is a bit more complicated.
Schumann of course spawns in random places (not yet though) and i'm not sure if there is a objectice called "Destroy all enemy radio stations."
There's no way to edit the objective text. It must be already there by any existing mission.
Are you sure you talking about Africa3, the oasis mission? Where are there three gates?
Two things fill the mind with ever new and increasing wonder and awe - the starry heavens above me and the moral law within me. Immanuel Kant