H&D2 Editor Kickstart

3 years 4 months ago #13 by snowman
Replied by snowman on topic H&D2 Editor Kickstart
Would it be possible to extend the Normandy 2 map beyond normal boundaries with the new editor?




"Straight and narrow is the path."
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3 years 4 months ago - 3 years 4 months ago #14 by Stern
Replied by Stern on topic H&D2 Editor Kickstart
Theres not much usable area in N2 as you see.

Libya2 has large wasted area at start / end, if this can be used it can offer so much more.




I guess its not possible to merge Li2 and Li3 into one map ?
Li3 starts where Li2 ends...:)

The one who hesitates is lost !
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3 years 4 months ago #15 by snowman
Replied by snowman on topic H&D2 Editor Kickstart
That area is huge :gj: I think it's possible to also combine missions. I had this in mind when I mentioned Normandy 2... thinking of Normandy 4 :idea:

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3 years 4 months ago - 3 years 4 months ago #16 by Stern
Replied by Stern on topic H&D2 Editor Kickstart
If its possible to add/combine/merge maps then Normandy2 3 4 makes good map together.

Normandy is perfect because it offers real battle scene with small town look and real looking streets and buildings.
Its europian town that is something that most people are used to see when they go outside.
Buildings are demolished but it feels more like home than Libya or Africa missions...

Just a fantasy picture how it would be useful to connect N2 N3 N4
In the red circle might be the mission start and it offers two paths to go forward.


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3 years 4 months ago #17 by snowman
Replied by snowman on topic H&D2 Editor Kickstart
That is fantastic work Stern!!! :gasp:

Alright. I think we need to create a separate thread for this topic: Sticky Missions! :crazy:

We need to see what other possibilities are available :calimero:

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3 years 4 months ago #18 by Stern
Replied by Stern on topic H&D2 Editor Kickstart
Fantastic would be a usable mission scene...:whistle:

This one here is just a simple image set together with 2 minutes...but it creates visual example.

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