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snowman wrote: This is good idea and the list can go on. I only started the topic Tanks can take a certain damage when hit in the weakest positions. Maybe this can be simplified to have a specific number of bazooka hits to kill a certain tank.
Personally, I don't mind the tanks as they are now. Definitely got used to them.
Have you tested the editor yet?
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Sqdn. Ldr. Ted Striker wrote: In co-op style the activating of spawn zones depends on objectives to be accomplished. In Libya3-Littorio you must destroy all vehicles near zone 2 including the Flak-Opel, before the dynamite in the Liberator wreck can be placed, which will then activate Zone 3.
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