The tank circling the town seems to be able to see me through walls and fires at me, doesn't hit me though.
I have never noticed this behaviour. I have a deeper look into scripts.
the door opening in the jail you spawn in seems to block bullets, was not able to hit an enemy until he went through the opening.
See previous answer
I destroyed the flak truck near the checkpoint with a grenade and blew it up but the flak and gunnner were still active, and killed me.
See previous answer
Objective "use radio to call for a pickup" is a bit strange because you need to use the radio to start the attack on the checkpoint and otherwise the mission does not continue.
The radio is there to call for pickup. But in the mission the message is intercepted by the germans, which then send reinforcements.
Encountered no problems except a bugged soldier at he flak truck at the start, his animation was frozen, shooting at me but with weapon still shouldered.
On your screenshot this looks like a passenger of the SdKfZ. I'll have a look.
you can remove the knives from our inventory and just add knives in the box outside the cell door(where they actually are, but maybe that was your intention when releasing the map).
Initially i wanted to spawn the knifes crate only if "stay hidden" fails but that did not work so i decided to put a crate near prison and add knifes to maplist.
you can add a box with 1-2 tank mines and anti-personal mines. Sorry if there
is such a box and I missed it.
Sure that's no problem. Maybe inside the parachuted crate with bazooka inside or at second spawn somewhere?
the Tiger that leaves from the bunker to the plane, he always seems to be an easy target from the SE. Maybe you can make it not to leave every single time.
Actually you can prevent the tank from driving to the Liberator wreck. On alarm, the tank crew runs to the Tiger and starts driving.
But yes, making it random too is an option. Btw if you manage to steal the Tiger tank you have limited fuel. But i don't know if that works on dedi servers. If not you have unlimited fuel which would be a bit too easy from there on. Gonna check.
about the "not getting spotted" objective... can it be as an additional objective instead
Yes. But why? Does it annoy you so much if in the finla screen one objective is marked as "Failed"?
The mission can still be finished but i'm sure you know that already.
the map gives a feeling of Stealth of Sand, meaning you always have to gear up
when you respawn. No problems when you play 1 life To help a bit, you can add
some gasoline to the truck we have in the courtyard and maybe have 1-2 bikes from
reinforcements, that may come randomly (I haven't check all the randomness of
the mission yet)
Yes that's fine. Maybe it's time to make a desert version of the motorbike..
it would be cool to add a 3rd jeep or a pink truck with Major Steffen Wolf since last
Sunday 10 players did not fit the two jeeps
Well that's of course possible. But the more scripted jeeps you have, the more can go wrong
Btw i did not intent to puplish the jeep drivers with the names like this.
I gonna change them to the player's nicknames.