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Royal Para Regiment

New CO-OP Maps

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5 years 5 months ago #265 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps
model is a section (about 100 meters?) of the empty tunnel, partly with ground, from the Scene.4ds. Everything else in the SP map like the wagons is in the scene2.bin, collision from tree.klz

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5 years 5 months ago - 5 years 5 months ago #266 by Stern
Replied by Stern on topic New CO-OP Maps
Yes i see the tunnel, i made it small to fit on table and added photo definition to it so i can take a picture...not useful here.


Sad thing is that this C4 map makes game slow, but its like a model city on the table :)
Yes its the whole czech 4 Scene.4ds on the table.
You can attach photo def to it and make players to take photo :)



Shay wrote: Can't wait to punish myself with trying to find a way out of that maze of yours :rofl:


You can start with it already.



***Keep up to date:
Ardennes2CoopV2

The one who hesitates is lost !
Last edit: 5 years 5 months ago by Stern.
The following user(s) said Thank You: Xiadz

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5 years 4 months ago - 5 years 4 months ago #267 by Stern
Replied by Stern on topic New CO-OP Maps
An other old project, built on to Normandy4.
Normandy4_Calais

Its very straight forward mission, you just do your thing.
It might be hard, enemy is well hidden and dangerous and you really have to clear areas around the tanks to destroy them.
For useful items search enemy corpses and look for ammo boxes.
Enemy does not move in this mission.
I tested it with the checkpoints file from BYTM_normandy4, but it will mess things up.
Enemy placement is very critical in this mission and with checkpoints enemy will change positions.

I dont have any more interesting ideas to make more mission modifications, :confused:
All scenes are re-re-used too many times already. :movies: :whip:

The one who hesitates is lost !
Last edit: 5 years 4 months ago by Stern.

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5 years 4 months ago #268 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps

I dont have any more interesting ideas to make more mission modifications, :confused:


c’mon

Here’s an idea for Africa4, the only working night desert map, based on a real hit & run SAS mission.
Objective is to destroy all planes. The runways could be placed in the northwest area of the map, spawn in south east like on Africa3. Your task is to attack as a team with all jeeps simultaneously.

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5 years 4 months ago - 5 years 4 months ago #269 by Stern
Replied by Stern on topic New CO-OP Maps
I have a ammo box similar to the ones at the end of this video :P

The one who hesitates is lost !
Last edit: 5 years 4 months ago by Stern.
The following user(s) said Thank You: ShayoX

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5 years 4 months ago #270 by Stern
Replied by Stern on topic New CO-OP Maps
It seems Normandy4 was planned as a SinglePlayer mission ???

scene2.bin contains some data that has no meaning in DM / OCC...


The one who hesitates is lost !

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