We crown ourselves

Royal Para Regiment

New CO-OP Maps

More
10 years 3 months ago - 10 years 3 months ago #55 by Feldmarshal
Replied by Feldmarshal on topic New CO-OP Maps
Arctic1 (Extended) still have bugs:
  • not alerted soliders
  • Sygurd always on night version and sometimes on day version don't hear shot and choose swamp route
    • Sygurd always die if he go back from the swamp
    • Snipers are not spawned (bug or fix?)
    • Bugged tanks (sometimes are invisible)

    As for the swamp, Sigurd escort me to the complex, but If he go back, he run fast and don't look where he go, and mission fail :surprised:

You will not grow if you are not willing to change yourself
Last edit: 10 years 3 months ago by Feldmarshal.
The following user(s) said Thank You: NL

Please Log in or Create an account to join the conversation.

  • snowman
  • Online
  • Your most dear friend.
More
10 years 3 months ago - 10 years 3 months ago #56 by snowman
Replied by snowman on topic New CO-OP Maps


What about this map? :sylvester: :D

"Straight and narrow is the path."
Attachments:
Last edit: 10 years 3 months ago by snowman.
The following user(s) said Thank You: Nikita, NL

Please Log in or Create an account to join the conversation.

  • Nikita
  • Offline
  • "Never interrupt an enemy who's making a mistake." Napoléon Bonaparte
More
10 years 3 months ago - 10 years 3 months ago #57 by Nikita
Replied by Nikita on topic New CO-OP Maps
Lol Snow, still a project ... :sarcy: :mm1:


EDIT : But i still have all the stuff about this historical mission so, if modders here want to start to deal with it, i can provide lot of intelligence and documentation about these events :nod: :gj:
Last edit: 10 years 3 months ago by Nikita.
The following user(s) said Thank You: snowman

Please Log in or Create an account to join the conversation.

  • snowman
  • Online
  • Your most dear friend.
More
10 years 3 months ago - 10 years 3 months ago #58 by snowman
Replied by snowman on topic New CO-OP Maps
I have lots of work to do and no time for modding H&D2, again. I always wanted to it :)

"Straight and narrow is the path."
Last edit: 10 years 3 months ago by snowman.

Please Log in or Create an account to join the conversation.

  • Nikita
  • Offline
  • "Never interrupt an enemy who's making a mistake." Napoléon Bonaparte
More
10 years 3 months ago - 10 years 3 months ago #59 by Nikita
Replied by Nikita on topic New CO-OP Maps
Honestly, i don't feel it since a while.
Modding is a hard work and creating this map is a massive challenge because, knowing the story and being a perfectionist, i can't imagine to do only a rough approximation with it and i don't have enough skill for it and no time for learning, learning, testing, failing, doing again and so and so ... :mm1:
Last edit: 10 years 3 months ago by Nikita.

Please Log in or Create an account to join the conversation.

More
10 years 3 months ago #60 by Stern
Replied by Stern on topic New CO-OP Maps
:D
Its more like: failing some ->correct error -> failing more -> correct error ->total disaster... :confused:

But on what mission it should be done ? Railroad means CZ1?

The one who hesitates is lost !

Please Log in or Create an account to join the conversation.

  • jabas77 in 8 days
  • Mata95cro in 8 days
  • Chopper_PL in 9 days
Powered by Kunena Forum
The RPR Clan gaming community has long been known to fans of action battles and online battles. Fans of dynamic games gather here to share their experiences, participate in competitions, and enjoy the atmosphere of teamwork. Every evening, players from different countries can be found on the server, which makes the process even more interesting and unpredictable. Interestingly, gaming often intersects with other areas of entertainment. For example, in the world of casinos, special attention is paid not only to the thrill of gambling, but also to the design of the venues, where every detail creates a unique atmosphere. In this regard, it is worth paying attention to the article on how the world's most impressive casinos are created and what elements allow them to make such a strong impression on visitors — ahouseinthehills.com. The article reveals architectural solutions, gaming spaces, and aesthetic approaches that can surprise even those who are far from the gambling industry. Thus, both the esports community and the casino world share a common idea: to create a space where people can fully immerse themselves in the atmosphere, feel the thrill, and experience vivid emotions. RPR Clan gives this to its players through online battles, and the world's best casinos do so through their unique design and atmosphere.