- Posts: 5
- Thank you received: 3
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snowman wrote: Thank you, Ulrich
Now that we finally have the awesome LS3D Lutsip editor, missions and maps can be modified much faster. Not only that, we also have an Engineering office and another section that will be released for creating new maps/ missions, from scratch. This will be the biggest project. Yes, work is needed on current maps/ missions and they can be improved. I've seen our Engineers follow their intuition and spending time to learn the editor by working on personal projects of missions that will delight our community. There is also a good part of them that may have not yet spent a lot of time on learning and there are definitely those who want to learn and waiting for some guide/ tutorial. Maybe we can even create a school to help everyone interested to learn modding. So...
At them moment, don't lose your enthusiasm in case you see nobody is picking up your ideas. They are great ideas and scenarios that can be put in practice. Several people here, including myself, share your enthusiasm. Please take into consideration that a brief suggestion on a scenario might be passed by easily by engineers. Also take into consideration that nobody is sitting around waiting for someone to suggest a plot. There is still considerable effort to implement any of these ideas. To attract support for your ideas, your presentation needs to be attractive. It needs to look good, something that makes certain maps/ missions as special and enjoyed by the majority of players. Please have a look at the Kickstart suggestion and you will get even more ideas
In case you are interested about this topic, please have a look at the recently created H&D2 Cinema thread.
I have already explained to Wanger that at the moment it's impossible to modify our current missions and add Axis uniforms and weapons. I really like missions like Stealth of Sand where you pretend you are undercover and need to complete objectives. Yes, those kind of missions would be challenging... but to start adding Axis gear to the inventory on our current missions that would not be something most players would agree.
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