- Posts: 16
- Thank you received: 57
Lutsip LS3D Editor
- FlashX
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3 years 7 months ago #55
by FlashX
Replied by FlashX on topic Lutsip LS3D Editor
Lutsip LS3D Editor 1.1.1 released!
Changelog:
Changelog:
- DTA archives support
- Multiple object cloning support
- Improved UI (Editor Inspector scrollbar)
- Vehicle table compression fix
- 24bpp & 32bpp color-keyed BMPs support
- Other minor changes and bugfixes
The following user(s) said Thank You: snowman, Sasha, ShayoX, Stompinidus, culticaxe
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- VacationWan
3 years 7 months ago #56
by VacationWan
Replied by VacationWan on topic Lutsip LS3D Editor
Nice Thanks... you're doing great work for us all. Thank you.
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- Stompinidus
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3 years 7 months ago #57
by Stompinidus
Replied by Stompinidus on topic Lutsip LS3D Editor
I know there's a thank you feature in the forum, but this deserve's a separate thank you!
The following user(s) said Thank You: FlashX
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- Winters
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3 years 7 months ago #58
by Winters
Replied by Winters on topic Lutsip LS3D Editor
Good job mate!
The following user(s) said Thank You: FlashX
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- Tayler
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3 years 6 months ago #59
by Tayler
Replied by Tayler on topic Lutsip LS3D Editor
Having problems with Lutsip LS3D Editor. I don’t need to explain. How can I make the editor display the map as it is in the game?
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- FlashX
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3 years 6 months ago #60
by FlashX
Replied by FlashX on topic Lutsip LS3D Editor
I can see you you're having an issue related to insufficient OpenGL version support by your GPU... I remember some people had similar issues, just because their PC had both a dedicated GPU and an integrated GPU, and their PC preferred the integrated one for use with the editor... It could be also your case... If so, there is a possible solution for you, so the dedicated will be preferred...
https://www.addictivetips.com/windows-tips/force-app-to-use-dedicated-gpu-windows/
The following user(s) said Thank You: snowman, Sasha
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